Users browsing this thread: 1 Guest(s)
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Packets related to packets
02-13-2011, 07:17 AM, (This post was last modified: 02-13-2011, 07:47 AM by Parallax.)
#7
RE: Packets related to packets
(02-13-2011, 05:06 AM)Messana Wrote: Still confused...
The the one in bold is a RPC packet and no the one underlined
rajkosto Wrote:(in most cases, 04 comes AFTER 03,
Like the example above (and the ones I've seen) there is no 03 located anywhere. Am I mistaken into how I look into this?

What we call an 04 (RPC) packet IS the one from your example. That whole packet is an 04 packet. The 04 after the 02 just lets us know that the packet will always be formed like that, and should have the same number of bytes next time it's sent.
I believe the RPC header is a couple of bytes in an 04 packet that do the same thing every time. If you have the admin console running to send RPC packets,
you can send RPC packets for testing when you set up the RPC packet database Morph set up At:
http://mxo.hardlinedreams.com/forum/show...hlight=RPC

02 04 01 00 1d 01 2f 47 00 00 04 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1a 00 06 00 00 00 01 00 00 00 00 01 01 00 00 00 00 00 80 00 00 00 00 00 00 00 00 ; Would be the RPC header.

If it were 02 03 d4 2e etc. it would be an 03 packet, and those are also what rajko was talking about. What he meant when he said that was that usually you will have your 03 packets being sent to the client (or world, depending on the way they're traveling) before your 04 packets.

For example, in many of the logs you read you will see something like:

02 03 df 34 6a ..... Which is your 03 packet, which tells about the view of the world, it can change size.
Followed by your 04 packet:
02 04 4e 6a f7 .....

Also, there can be 04 and 03 packets hiding in what we know as an 82 packet. For example: 82 df e3 f4 a2 04 ..... will be an 04 packet. you ignore the first five byte pairs of an 82 packet to figure out what type of packet you're looking at.

I hope this helps, I got some of my info from QuiDormit's site: http://blog.mxosource.com Sorry it's so long, I just tried to get all the important information down without being too confusing.

I'm still trying to figure this out too, so Morph may be able to explain better.
Reply


Messages In This Thread
Packets related to packets - by Parallax - 02-12-2011, 12:42 AM
RE: Packets related to packets - by Morpheus - 02-12-2011, 02:16 AM
RE: Packets related to packets - by Parallax - 02-12-2011, 07:48 AM
RE: Packets related to packets - by Morpheus - 02-12-2011, 08:59 PM
RE: Packets related to packets - by Parallax - 02-13-2011, 02:13 AM
RE: Packets related to packets - by Messana - 02-13-2011, 05:06 AM
RE: Packets related to packets - by Parallax - 02-13-2011, 07:17 AM
RE: Packets related to packets - by Morpheus - 02-13-2011, 08:43 PM

Forum Jump: