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Packet reading
04-30-2010, 01:54 PM, (This post was last modified: 04-30-2010, 03:47 PM by Parallax.)
#4
RE: Packet reading
Dunno if you guys need this or not (it seems simple to me, perhaps you've figured it out and are using it already), but I thought it may be more useful than teleporting through doors. I read through an opening door packet and sent it through to open a door. At least, the door (and frame) disappeared and I could walk into the room, if there was a room there.

where the bold is the id of the door you're targeting to open.

got into polyvinyl front door on the right with this:
02 03 01 00 08 a0 01 0a 00 20 4c e5 cd ab 03 84 00 00 00 00 f3 04 35 bf 00 00 00 00 f3 04 35 3f
41 00 00 00 00 80 a6 f0 c0 00 00 00 00 00 20 62 40 00 00 00 00 00 b3 d0 40 34 08 00 00 12 00 00
00 00

couldn't get the door to open from the inside using that packet or another I found labeled "opening from inside" using the interior door id.

one problem I noticed is that after I open one door, any other doors I try to open will not. I suspect this may be because I'm not sending a close packet. Though it could simply be that i'm breaking the game Big Grin
Packets Info Packet (updated 09/17/2011)
[Image: 5669514277_7e91c97fee.jpg]
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Messages In This Thread
Packet reading - by Parallax - 04-29-2010, 03:54 AM
RE: Packet reading - by Morpheus - 04-29-2010, 06:42 AM
RE: Packet reading - by Parallax - 04-29-2010, 08:44 AM
RE: Packet reading - by Parallax - 04-30-2010, 01:54 PM
RE: Packet reading - by Morpheus - 04-30-2010, 08:43 PM
RE: Packet reading - by Neo - 04-30-2010, 10:03 PM
RE: Packet reading - by Valaro - 04-30-2010, 10:12 PM
RE: Packet reading - by Morpheus - 04-30-2010, 10:47 PM
RE: Packet reading - by Parallax - 04-30-2010, 11:57 PM
RE: Packet reading - by Valaro - 05-01-2010, 09:31 AM
RE: Packet reading - by Parallax - 05-02-2010, 03:28 PM
RE: Packet reading - by Morpheus - 05-02-2010, 09:15 PM
RE: Packet reading - by Parallax - 05-07-2010, 12:46 PM
RE: Packet reading - by Morpheus - 05-07-2010, 07:40 PM

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