Users browsing this thread: 4 Guest(s)
Re: Delayed state,next steps
|
02-08-2010, 08:36 PM,
(This post was last modified: 02-08-2010, 08:38 PM by Morpheus.)
|
|||
|
|||
RE: Delayed state,next steps
(02-08-2010, 06:50 PM)rajkosto Wrote: As we saw, morpheus' "thing" is only for messing around with packets on localhost atm, it's nowhere near being ready to be hosted on a remote server, because of its simplicity of handling udp and failure to follow mxo sequencing format, also the high cpu usage per player because he does like string search and replace EVERYWHERE, because its a prototypeseems like "not ready" wasnt enough when asked. Also... as scheduling doesnt accept the current initial sequence, i wanna see your c++ way to "do it right" & the way to create that packets. |
|||
« Next Oldest | Next Newest »
|