Users browsing this thread: 2 Guest(s)
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MxO Client - Connection sequence Launchpad->Worldlist (Work in progress)
06-29-2009, 05:30 AM,
#5
RE: MxO Client - Connection sequence Launchpad->Worldlist (Work in progress)
(06-29-2009, 05:06 AM)rajkosto Wrote: all you need is to make a class instance with all the required data and objects
and pass it along to a function in client.dll
So that's why there are so many tmoemu around there, isnt it?

MxO Client stills looks good enough to use for a normal user, and at first instance, i would want to made some server (even solo play offline) that was no intrusive to the client already done, like a patched exe's or dll's and the server files only.

I think (with my small knowledge on reversing) that when client.dll is loaded it handles most of the things but it stills gives execution to matrix module sometimes.

How does your class instance handle that?

Knowledge incoming appreciated HeartTongue
Reply


Messages In This Thread
RE: MxO Client - Connection sequence Launchpad->Worldlist (Work in progress) - by Morpheus - 06-29-2009, 05:30 AM

Forum Jump: