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MxO Client - Connection sequence Launchpad->Worldlist (Work in progress)
06-29-2009, 05:06 AM,
#4
RE: MxO Client - Connection sequence Launchpad->Worldlist (Work in progress)
launchpad or MXO auth isnt required at all
all you need is to make a class instance with all the required data and objects
and pass it along to a function in client.dll which will open up the 3d window and do everything else (talking only to margin and world server)
client.dll is the actual game, launcher.exe is just the launcher...which you dont need if you reverse engineer enough
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RE: MxO Client - Connection sequence Launchpad->Worldlist (Work in progress) - by rajkosto - 06-29-2009, 05:06 AM

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