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Hyperjumping calculation (server part)
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02-14-2010, 12:03 AM,
(This post was last modified: 02-14-2010, 12:07 AM by Morpheus.)
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RE: Hyperjumping calculation (server part)
(02-13-2010, 10:40 PM)Neo VII Wrote: Could it be written similarly to the way the landing packet will be sent with the right end coordinates on the second ball of the parabola? Or would it be a different packet and animation.Cant use same thing for calculation. The ecuation and Gauss-Jordan needs 3 diff points. Otherwise Gaussian elimination will remove one of the ecuations as repeated and you cant calculate the 3rd value. Math things xD. More like just going up in a line and then, when at the max height, go down. possibly the same calculation for jumps, but with less altitude and different animation, i suppose. anyway, having done the thing, is just changing the maths parameters. ^^ |
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