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Re: Delayed state,next steps
02-08-2010, 10:51 PM,
#41
RE: Re: Delayed state,next steps
nah, my client.dll is not the latest one, it still works
basically, the code hasnt really been changed since the WB days
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02-09-2010, 12:51 AM,
#42
RE: Delayed state,next steps
And mine is self changed a bit.. because... russian things...yeah, russian.
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02-09-2010, 04:13 AM,
#43
RE: Delayed state,next steps
(02-08-2010, 10:51 PM)rajkosto Wrote: nah, my client.dll is not the latest one, it still works
basically, the code hasnt really been changed since the WB days

lol, should have guest Tongue

(02-09-2010, 12:51 AM)Morpheus Wrote: And mine is self changed a bit.. because... russian things...yeah, russian.

Russian?? you serious? MXO in russian??

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02-09-2010, 05:31 AM,
#44
RE: Re: Delayed state,next steps
just kidding. i meant for tests
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02-10-2010, 08:04 PM,
#45
RE: Re: Delayed state,next steps
No comments Confused
Жизнь порой несправедлива... но любовь придаёт этой несправедливости смысл...
Life is unfair from time to time... But love gives a sense to this injustice...
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02-10-2010, 08:08 PM,
#46
RE: Re: Delayed state,next steps
then why make a post ? anyway, next test very soon with c++ version that will work properly
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02-10-2010, 08:19 PM, (This post was last modified: 02-10-2010, 08:20 PM by cloudwolf.)
#47
RE: Re: Delayed state,next steps
Good stuff. Always thought using C++ made more sense, since it's closer to the original source. But I didn't really know enough about the actual structure to say anything.

Wish I had more time to help out, I enjoy programming a great deal but sadly most of it has to be for marking and not recreation =P
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02-10-2010, 09:06 PM,
#48
RE: Re: Delayed state,next steps
its not a matter of the language its made in, its a matter of who made it and for what purpose
python one was made by morpheus just to test packet structure, so of course it performed badly as a real server
c++ one is made by me for running servers, and that's what its going to perform adequately, i hope
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02-10-2010, 09:18 PM,
#49
RE: Re: Delayed state,next steps
Ah, just assumed that because of that custom reliability checking it might be tied to C++ in some way. But you're right, doesn't matter what it's written in as long as it does the job.
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05-09-2010, 01:09 AM,
#50
RE: Re: Delayed state,next steps
i think first is "make game playable" ....
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