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Audio Files
01-22-2010, 08:47 PM,
#11
RE: Audio Files
then do it, go go go
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01-22-2010, 10:14 PM,
#12
RE: Audio Files
(01-22-2010, 12:34 AM)Twaggy Wrote: I has all that music on my MP3 player lol

Ditto...
[Image: SigVII-1.gif]
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01-23-2010, 05:20 AM,
#13
RE: Audio Files
So, how do I get that extractor to work?

For the record I did search out an answer before posting.
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01-23-2010, 05:44 AM,
#14
RE: Audio Files
put it in your mxo root folder and dbl click?
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01-23-2010, 07:50 AM,
#15
RE: Audio Files
(01-23-2010, 05:44 AM)Bayamos Wrote: put it in your mxo root folder and dbl click?

Not working. My root folder is NOT C:\Program Files\Monolith Productions\The Matrix Online. Does that make a difference?
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01-26-2010, 12:52 AM,
#16
RE: Audio Files
nope
you need packmap_save.lta and packmaps folder (should be in the 7z)
then place in samefolder as packmap_save.lta and run
it should chug along and after its done you have a extracted folder with all the packmaps contents
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01-26-2010, 03:46 AM,
#17
RE: Audio Files
I can't seem to find the FM-1500 Magnum's firing sounds after extraction.
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01-26-2010, 03:55 AM,
#18
RE: Audio Files
they're not there. somehow rarebit took one of the existing gunfire sounds and simply altered the pitch within the engine, without making a new file.
[Image: 30nhcgn.png]
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01-26-2010, 05:32 AM,
#19
RE: Audio Files
Fascinating. Thanks.
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01-26-2010, 01:08 PM,
#20
RE: Audio Files
I can't seem to unzip the 7z file. Plus it's reading as 818MB.

I'm using a program called 7-zip and the error message is "Cannot open file MatrixOnline.7z as archive."
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