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Monolith and WBIE
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06-26-2010, 11:57 AM,
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RE: Monolith and WBIE
(06-24-2010, 03:34 PM)xMDSx Wrote:Quote:We acquired Monolith Productions in 2005. That was the first time we moved into the game business. We bought it for The Matrix Online massively multiplayer online game. It was an early move into those games. That game didn’t work out well. But that was the first step into the video game game business. This emu is being created using captured and decoded packets from just before MxO went offline. All the developers are doing is using those packets to recreate the servers as they were at the time of the shutdown. So to answer your question, It will be based on CR2 (newschool in your words), it would be impossible to recreate CR1 without the original code from monolith/SOE. I wasnt around during CR1 but I was told by many people that CR1 although alot of fun was very buggy. I also know that the SOE dev team didnt know the code that well after all the monolith coders left so instead of fixing it they decided to recreate it. I could be wrong but this is what ive gather from discussions with old players. |
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Messages In This Thread |
Monolith and WBIE - by Neo - 06-23-2010, 05:45 PM
RE: Monolith and WBIE - by xMDSx - 06-24-2010, 03:34 PM
RE: Monolith and WBIE - by Zenom199 - 06-26-2010, 11:57 AM
RE: Monolith and WBIE - by Morpheus - 06-26-2010, 10:57 PM
RE: Monolith and WBIE - by TRX - 07-06-2010, 08:29 PM
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