Users browsing this thread: 4 Guest(s)
Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hyperjumping calculation (server part)
02-13-2010, 10:19 PM,
#14
RE: Hyperjumping calculation (server part)
its not the same for the key shortcut
since there is no target, you keep going untill you release the key (or you have traveled the maximum distance), then it calculates the falling parabola, and reverses you a bit so it can execute it and you land where you have been before the reversing
Reply


Messages In This Thread
RE: Hyperjumping calculation (server part) - by rajkosto - 02-13-2010, 02:11 PM
RE: Hyperjumping calculation (server part) - by rajkosto - 02-13-2010, 04:29 PM
RE: Hyperjumping calculation (server part) - by rajkosto - 02-13-2010, 10:19 PM
RE: Hyperjumping calculation (server part) - by rajkosto - 02-13-2010, 11:03 PM

Forum Jump: