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Lol useropts
07-04-2009, 07:13 PM
Post: #1
Lol useropts
Mess up your game

#[MxOConfig]
ILTTCPEngineLogging = 1
WR_DrawNavMesh = 1
Verbose = 8
LogFileNames = 8
LogToFile = 3
ServerDebugWindowEnabled = 1

# Disable the matrix letter load effect...
WR_MatrixView_Min_T =-1
WR_MatrixView_Max_T =0

Splash0 = ""
SplashDelay0 = 1
Splash1 = ""
SplashDelay1 = 1
Splash2 = ""
SplashDelay2 = 1
Splash3 = ""
SplashDelay3 = 1
Splash4 = ""
SplashDelay4 = 1
Splash5 = ""
SplashDelay5 = 1
CameraChaseDuration = 0.1
ILCameraMode = 2
CameraMinDist =50
CameraMaxDist =2800
CameraMaxSpeed = 1000
TargetClearOnClick = 0
AntiAliasFSOverSample = 16
AntiAliasFSQuality = 16
AntiAlias_Level=4
CameraHeightOffset=0.700
CameraHeightOffsetSitGrnd=0.025
CameraHeightOffsetSitChair=0.800
WR_PrefabLODEnable=0

UseLaunchPad = 1
ILTTCPEngineLogging = 1
PacketLifespam = 0
UDPPacketEncryptionStyle = 2
StaticInitVector = 0
No_Load_Textures = 1
CachedFileReport = 1
SubAlloc_DebugProfile = 1
Sim_Time_Scale = 1.0
Sim_Time_ShowAdjust = 1

ConsoleX = 200.0
ConsoleY = 200.0
ConsoleWidth = 500.0
ConsoleHeight = 500.0
ConsoleMinLines = 20
ConsoleFontSize = 20
ConsoleAlpha = 1.0
ConsoleShowRunFile = 1
ConsoleEchoToFile = 1
UseWorldPhysics = 0
DefaultHardline = 5
LogToFile = 1
ReloadRules = 1
DebugPreloadAnims = 1
Client_RenderThrottle_Override = 1
ModelDefaultMaterialLibrary = 0x22000077
AlwaysPollTCP = 0
ServerDebugWindowEnabled = 0
MapShowThreatOverlay = 0
MapShowPOIText = 1
MapShowPOIPosition = 1
ResetViewPositions = 1
HardlineLACloseDistance = 100.0

DMWindowXLocation = 200
DMWindowYLocation = 200
DMWindowHeightLocation = 500
DMWindowWidthLocation = 500
ShowSelectMaxSearchRange = 50000.0
CombatChatLevel = 50
CombatAnimTime = 0.05
CombatUIMultiOnOneMultiplier = 1000.0
CombatUIShowStates = 1
CombatUIShowTacticInputs = 1
InterlockIconAnimTime = 2.0
ui_LatencyThreshold = 2000
MapRotation = 50
MissionVendorCloseDistance = 500.0
PlayerFaceCamY = 172
ShowItemIDInVendor = 1
EnableMessageTrace = 1
MaxMerchantPurchaseDistSqr = 900000.0
cl_ReportOldNeighborhood = 1
EnterWorldCmd = ""
ILCameraMode = 2

CameraNavMeshPhysics = 1
CameraPhysics = 1
CameraSpherePhysics = 1
CameraFrustumPhysics = 1

TestPropBox = 1
ILCameraShowTransform = 1
KeyConfigUseServer = ""
CombatAttackDelayTime = 0.5
MovementRotationVelocity = 360.0
MovementRotationScale = 8.0
MovementStrafeVelocityScale = 0.4
PlayerPathing_UseQuickPath = 0
ShowPlayerPath = 1
ChallengeMaxConsiderTime = 50.0
MaxCharacterVelocity = 5000.0
MusicSystemDebug = 1
ConsoleText = "DERP"
Verbose = 1
LogFileNames = 1
Cin_Play_File = ""
Cin_ShowTiming = 1
SecondsPerRSetRebuild = 0
CyclesPerRSetRebuild = 1
DefconRSetRebuildScalar = 1.0
RelevanceLostDelay = 5
RelevanceLostSendRate = 0.2
ClientObjectCleanupInterval = 3.0
DPrintf = 1
VerifyClientInput = 1
VerifyServerInput = 1
DObSysDebugBreak = 1
DObSysXTrack = 1
DisconnectOnHandleInputError = 1
LengthWordForHandleInputRecovery = 0
FX_Packed_RezID = 0x22000026
NormalizeNormals = 1
Render_No_Textures = 1
Wireframe = 1
RenderDebugLevel = 50
Gfx_Force_Cull_None = 1
ServerFPS = 20.0
UDPConnSendInterval = 300
IPDebug = 1
UDPConnWaitTime = 10000
ShowConnStats = 1
BandwidthTargetClient = 500
BandwidthTargetServerLoading = 1000
BandwidthTargetServer = 2000
PaceIntervalClient = 0.5
PaceIntervalServerLoading = 0.4
PaceIntervalServer = 0.4
ShowThruput = 1
MinPacketSize = 100
#ClientTroubleHint =
DirtyWordFile = ""
ReservedWordFile = ""
Profile_Enable = 1
IgnoreLayoutVersion = 1
VerboseUIDebugging = 1
WR_Water_Use_Version_2 = 1
Workshop_NavPorcessing = 1
WR_InteriorMapScale = 7.0
WR_DrawNavMesh = 1
WR_DrawPhysics = 1
WR_DrawExteriorBBs = 1
WR_DrawPropBBs = 1
WR_DrawObjectBBs = 1
WR_DebugDirtyRect = 1
WR_DebugPortals = 1
WR_DebugOccluders = 1
WR_TracePropRenders = 1
WR_DebugDynamicLights = 1
WR_IntFullbright = 1
WR_DLDisplayLoadScreen = 1
WR_DrawInteriorNormals = 1
WR_DrawExteriorNormals = 1
LoadScreen_Tex_RezID = 0x22000062
WR_DLLoadScreenStartPercentage = 50
WR_DLLoadScreenTotalPercentage = 100
WR_DLOptimizeDynamicLoadHandling = 1
DL_FloorHeight = 420.0
WR_UseOptimizedPhysics = 0
ability_max_avg_value_skew = 1.6
ability_max_avg_value_growth = 5.0
ability_stddevs_per_range = 1
NPCDetection_DistanceFactor = 0.01
NPCDetection_NoiseFactor = 0.01
ILTTCPEngineLogging = 1
PacketLifespan = 1

#ILMovementDatabaseListRezID
#ILMovementDatabase0RezID

DelayScriptsIfNotPrefetched = 0
ScriptShowAdjust = 1
ShowServerUpdate = 1
ShowJump = 1
DamageNumberAttachNode = 5
DamageNumberOffset = 2.0
AlwaysShowHealth = 1
ShowAllHealthInCombat = 1
AllowedServerPosTweak = 0.1
JumpPhysics = 0
PlayerExtrapolateMovement = 1
CharacterMaxServerDistSqr = 1000000.0
CharacterShowServerPos = 1
CombatIdleChangeChance = 1
CombatMinIdleDuration = 1.0
CombatMaxIdleDuration = 2.0
CombatClientSmartWeaponEquip = 0
CombatMoveWeaponInvalidateTime = 1200
UpdateDeltaCharacterMvt = 100
CmpChar_HackView_Enable = 1
CmpChar_HackView_MinLvl_Float = 1.0
CmpChar_HackView_MaxLvl = 50.0
ShowTitleInName = 1
DebugNoise = 10
DebugRipple = 10
StartAttributeEffectLevel = 40
UsableExecuteMaxDist = 100000.0
AlwaysPvP = 1
AbilityDebugOut = 1
AbilityWarningsOut = 1
TMSerializeDbg = 1
MaxSimulacraCount = 10
RSILibraryID = 0x3A00020E
CombatMinUnlockDuration = 0.2
AlwaysDoBulletTime = 1
ReloadAugments = 1
CombatMaxConnectedHeight = 15000.0
CombatMaxConnectedRange = 60000.0
CombatMaxHeight = 50000.0
CombatFailedForcedAttackIS = 1
CombatWithdrawIS = 1
AMBUSH_LeadDist = 14000.0
TARGETCHOOSER_DetectionHeight = 100.0
TARGETCHOOSER_PassiveTimeBetweenPings = 1.0
TARGETCHOOSER_SpawnedTimeBetweenPings = 0.12
TARGETCHOOSER_AttackRange = 3000.0
AI_NPCsCheckLevel = 0
AI_AggroDecayTime = 2.0
AI_DelayBeforeDecay = 1.0
AI_NewAggroBaseValue = 5.0
AI_ProximityAggroBaseValue = 2.0
AI_ActionTime = 1.0
AI_StartCombatPassive = 1
AI_MinimumEngagedTurns = 1000
AI_DestroyOnDeathDelay = 999.0
AI_AttackDistance = 1.0
AI_BaseLootTime = 9999.0
AI_TgtSwitchProbability = 1.0
AI_UseSmartAbilities = 0
AI_InterlockFailureRetries = 1
AI_InterlockRetryTimeout = 90.0
AGENT_TransformTime = 999.0
AI_AgentChaseEngageDistance = 1.0
AI_AgentNotAttackedTime = 1.0
AI_AgentCantAttackTargetTime = 2.0
AGENT_AttackDistance = 1.0
AI_TalkDuration = 999.0
JumpMinDuration = 0.1
JumpMaxDuration = 0.2
JumpAverageSpeed = 1000.0
JumpMaxSpeed = 9999.0
HyperJumpInitDist = 99999.0
HyperJumpScaleDist = 999.0
HyperJumpMaxDist = 99999999.0
HyperJumpInitHeight = 9999.0
HyperJumpScaleHeight = 999.0
HyperJumpMaxHeight = 9999999.0
FreeJumpInitDist = 9999999.0
FreeJumpMaxDist = 9999999.0
MovementDiagnostics = 1
#Magnitude of position change needed to
#PredictNearThreshold
#PredictMaxHeightChange
AGENT_Draw = 1
BreakOnMissingCharSheet = 1
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Messages In This Thread
Lol useropts - rajkosto - 07-04-2009 07:13 PM
RE: Lol useropts - Neo - 07-05-2009, 09:45 PM
RE: Lol useropts - rajkosto - 07-05-2009, 10:20 PM
RE: Lol useropts - Bayamos - 07-09-2009, 04:54 AM
RE: Lol useropts - rajkosto - 07-09-2009, 05:31 AM

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