A NPC zoo video - Printable Version +- Hardline Dreams - A Python Matrix Online Server Project (http://mxo.hardlinedreams.com/forum) +-- Forum: The Matrix Online (http://mxo.hardlinedreams.com/forum/forumdisplay.php?fid=3) +--- Forum: MxO General Discussion (http://mxo.hardlinedreams.com/forum/forumdisplay.php?fid=4) +--- Thread: A NPC zoo video (/showthread.php?tid=500) Pages:
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A NPC zoo video - twilightzone - 08-31-2010 I've been working on and off on view spawn packets. I figured out how to spawn various NPC's. So, I made a little video showing the NPC's and things I've spawned. These are guy's you may face in the future. Please Enjoy! http://www.youtube.com/watch?v=VqIAkl5KlsQ RE: A NPC zoo video - Sixxth - 08-31-2010 Looks cool Can't read the titles above their heads...do they name them by gang name? RE: A NPC zoo video - twilightzone - 09-01-2010 Sorry about that, my uncompressed video shows it fine, but it is also a gig in size. I have no idea what their actual names are. The names are ones that I generated to reveal the code to produce the spawn. Also they are arranged by position or semi consecutive order to see if there was a pattern to their appearance. (08-31-2010, 10:41 PM)Sixxth Wrote: Looks cool RE: A NPC zoo video - QuiDormit - 09-01-2010 Awesome work. RE: A NPC zoo video - MajTom - 09-01-2010 nice please explain more RE: A NPC zoo video - twilightzone - 09-01-2010 This is basically a continuation of me trying to understand the spawn packet. I found a couple new (to me) fields in the packet that basically effect appearance of the spawn. So I spawned a whole bunch of them simultaneously, named and positioned them according to the bytes I used to create them, looking for patterns. Currently I'm only changing two bytes in the packet, but I suspect there is a third. This is by far not all of the spawn permutations, but it had some interesting ones. I had never seen the smokey looking creature before, has anyone run into it in game? He's pretty awesome looking and even has his own sound effects. RE: A NPC zoo video - QuiDormit - 09-01-2010 Yeah, he's a corrupter. Sometimes they'd spawn over in Bathory Row. Big badass, and you'd need a team of people to take one down. I think they were level 70, or maybe even 100? RE: A NPC zoo video - Neo VII - 09-02-2010 Yep, 100. I remember when they used to just spawn near you and one hit from them takes like 93% of your HP. During the winter event, perhaps? RE: A NPC zoo video - Morpheus - 09-02-2010 good work ,but stop doing so. you can do a proper zoo/collection thing (no need to guess). They are 4 bytes (so 4 pair of XX numbers) long id's and come from the packmap_save.lta from moa files where their path is /anything/NPC/anything. umm and they are with the opposite endianness (i mean, they are "reversed"). cant explain it more deeply now as i'm at work Check it out if you can RE: A NPC zoo video - twilightzone - 09-02-2010 So are you telling me that I should stop working on view spawn packets? Has it already been cracked and understood? As I asked before, is this in a Wiki somewhere? |