FAQs: Please Read Here First! [Discussion] - Printable Version +- Hardline Dreams - A Python Matrix Online Server Project (http://mxo.hardlinedreams.com/forum) +-- Forum: General (http://mxo.hardlinedreams.com/forum/forumdisplay.php?fid=1) +--- Forum: General Discussion (http://mxo.hardlinedreams.com/forum/forumdisplay.php?fid=2) +--- Thread: FAQs: Please Read Here First! [Discussion] (/showthread.php?tid=168) Pages:
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FAQs: Please Read Here First! [Discussion] - Gerik - 11-28-2009 Q: "When did this project start?" A: Morpheus Wrote:Neo and I became to start working on late may/june of this year 09. So taking june, it would be 5 months + the days in november. Yeah that was about 2 months before closing Q: "Is the project done?" A: No. Q: "How long till the emulator of The Matrix Online is finished?" A: There's no set completion date, possible finish is between 6 month to a year. Q: "Will there be any major changes made to the game once finished?" A: The game will be exactly the same from when SOE had it online, aside from possible updates done by the development team. Q: "Will CR1 be live in this?" A: No, the development/coding of the emulator is for CR2. Q: "I see people posting screen shots of them playing MxO, is the emulator done?" A: Currently there is no program to run the stand alone client. Q: "I don't own the original game discs to install/uninstalled the game when it closed. Do you guys have a download for the game here?" A: The patched version of the game can be found here, you will need to make a new folder and extract all files into it after downloading. Unpatched versions of the game can be found here and/or here, to patch them, download the patched link and replace the files. Q: "Are you guys accepting donations from anyone right now?" A: There's currently no system set up for taking donations. Q: "Is there any way I can help with this project?" A: Unless you know how to reverse engineer the game code or analyze packet logs, then no. --- If anyone else has ideas for questions that aren't up here, please send Valaro or myself (Gerik) a PM and I'll add them if necessary, thanks. --- Feel free to post any ideas or comments that can help improve this list. RE: FAQs: Please Read Here First! - EichDee - 11-28-2009 Thank you for the faq, Gerik. Hopefully that will reduce the amount of dumb questions we get here - but i doubt it. RE: FAQs: Please Read Here First! - Gerik - 11-28-2009 (11-28-2009, 09:37 AM)Agent Pace Wrote: Thank you for the faq, Gerik. Hopefully that will reduce the amount of dumb questions we get here - but i doubt it. Indeed, operative. If anything, Morpheus, Neo or rajkosto can lock the threads and put in a link, directing them here and saving them time to answer if the poster can't read. If this doesn't help, well then maybe... RE: FAQs: Please Read Here First! - EmeraldSkye - 11-29-2009 Ha! And some people on the old forums said it would be a waste of hard disk memory to not uninstall MxO after July 31st. Can you believe it? If nothing else, I can now have the means to ham up some more of those silly Matrix Poopies webcomic-like feats of audacity. I wonder if I can remake Agent Pace and Agent Gray with this emulator. Hmmm.... *downloads like hell (and it's about time I got around to doing that)* RE: FAQs: Please Read Here First! - EichDee - 11-29-2009 Oh! But live events characters are unfortunately not made in the same way the player-type characters are, so you can't make them with the RSI tool - though I'm sure you can come up with look alikes! RE: FAQs: Please Read Here First! - Vesuveus - 12-02-2009 Just popping in to say that this FAQ is awesome. Also, I think Morpheus said that MxO does not have to actually be installed into a computer. I'm not sure how that works, though. EDIT: Here is where Morpheus wrote it. http://mxoemu.info/forum/thread-64-post-1373.html?highlight=install#pid1373 Quote:... RE: FAQs: Please Read Here First! - Prospero - 12-02-2009 (11-28-2009, 08:58 PM)Gerik Wrote:(11-28-2009, 09:37 AM)Agent Pace Wrote: Thank you for the faq, Gerik. Hopefully that will reduce the amount of dumb questions we get here - but i doubt it. Like the card, though it would be better (and more true to the spirit of the MxO mods) if it were to read "Stern, but arbitrary". RE: FAQs: Please Read Here First! - EmeraldSkye - 12-05-2009 (11-29-2009, 02:09 PM)Agent Pace Wrote: Oh! But live events characters are unfortunately not made in the same way the player-type characters are, so you can't make them with the RSI tool - though I'm sure you can come up with look alikes!True enough. I was an active player during that whole downer where the Assassin killed Morpheus, and I had to think "You know, it would be cool to have Morpheus' trenchcoat. Now that he's dead, I wonder if I can have it. They don't even have to patch up the bullet holes first." But yeah, the trenchcoat was probably unique and hard-coded into Morpheus' model. Ah, well. RE: FAQs: Please Read Here First! [Discussion] - WolfpaCk_2005 - 02-16-2010 Thanks very much for the info...i know it's a pain to monitor these forums, asking question after question...on top of trying to get the game working. Just know that the work everyone is putting into this is greatly appreciated, & i personally can't wait for the outcome. RE: FAQs: Please Read Here First! [Discussion] - Valaro - 02-16-2010 (02-16-2010, 02:20 AM)WolfpaCk_2005 Wrote: Thanks very much for the info...i know it's a pain to monitor these forums, asking question after question...on top of trying to get the game working. Funny part about it is, I have made a post and have it updated by Gerik in the News Forum with the FAQ's in. PLUS Gerik and Metalogic (Very active posters) have it in there sig and its on a hundred odd threads saying go look in this link (FAQ's) and yet still, we have players creating threads with the title: Not Completed Yet? How Long? -_- |