Hardline Dreams - A Python Matrix Online Server Project

Full Version: Monolith Distributed Object System
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
every world packet is a bunch of object views, in a container each object view is tied to a instance of a object in the world.

client only sends updates about the player object server sends everything else in some radius around the player .

For more information here is something for you :
Distributed Object System

EDIT: Fixed your link, as it was broken